Showing posts with label sprong. Show all posts
Showing posts with label sprong. Show all posts

Tuesday, September 15, 2009

The Anatomy of a Chapter

The key to writing a chapter for good novel is not to think of it as part of a book at all, but rather a short story meant to stand upon its own merits. If it cannot stand up by itself then it will not support the book and the reader will be inclined to put the entire work down. View the chapter as you would a scene in a play. It extends from moment the curtain rises until it descends. If you don’t want the reader toss your book away, then I would like to give you some tips that will aid you in the future as an aspiring author. I will also be pointing you to examples elsewhere on Author’s Den.

A chapter needs a protagonist and an antagonist, as does any story. These may or may not be the protagonist and antagonist of the entire work, but there must be a conflict of some sort to keep the reader emotionally invested and interested. It may be a battle, a love scene, a betrayed trust, or even the final showdown. Any way you cut it, a chapter must contain the elements of a story, for it must have structure: a beginning, middle, and an end.

The protagonist of the chapter does not need to be a good guy, though if the story is about good versus evil, you may find it beneficial to write at least one chapter of the book with the good guy in mind. He may very well be a despicable, self-centered lout who sees things through his warped sense of morality. He could be an evil wizard, a rising politician, or drug dealer. What makes him the protagonist is his ownership of the arc of the story, whether the outcome is to his benefit or not. The antagonist doesn’t own the arc, but instead stands in opposition to the protagonist. You ask yourself, does this apply to various genres beside the obvious, like fantasy and science fiction? For mystery, it is the unseen and the hidden that plays the role of the antagonist, but it must be palpable and real to the reader. For suspense, it may be a mixture of the unseen mystery and a real individual or group who stands in opposition. For romance you may wonder, how can there be either, since it is the pairing or division of two or more love interests. Ah, there lies the greatest conflict of all -- and you have the protagonist and antagonist all present. Would it be anything more than pornography if the characters in the scene found it easy to come together? Maybe there is a husband or cuckolded king in the scene. Romeo and Juliet are fine examples of romance gone wrong and demonstrate the offstage antagonists as feuding families.

Another point I should make is that you needn’t stay within your genre for the chapter. A mystery can have chapter which is a romance, as long as your readers have come to expect this sort of thing from you. A science fiction can jump into fantasy, something which certain authors like Terry Goodkind have done very well. There are genres that are not compatible, but I will leave that as an exercise of common sense and decency to the writer. Remember that you warn the reader with foreshadowing that you may switch genres or they may not only put the book down but run shrieking out of the room. If you were writing a romance book, and introduced raw direct horror, for instance, your average romance reader may be just a little put off. Your agent may suggest reclassifying you novel when they start getting complaints in the mail.

The conflict is easier to imagine. We have conflicts every day of our lives. Change the stage and you can take any mundane conflict and turn it into an epic battle. How many times have you known a coworker who has taken credit for your work and you are helpless to oppose them? Transfer that motivation to the apprentice of the king’s magician and you have what could be the source of some fine conflict. A switched up potion or a faulty spell, and “shazam!” you have action!

As for structure, the beginning sets the stage for the drama to follow and prepares the reader for the yarn you are about to spin. It describes the players, builds the scene, and identifies the conflict. The middle is where the bulk of the action occurs. It contains the rising arc of the characters in the story and builds the tension to a crescendo. It may be as small as a single paragraph or as large as needed to grow the arc. It must take the protagonist somewhere physically, emotionally, mentally, or spiritually, that they weren’t before. It must also prepare them for the end of the scene. The end often is the hardest of all to write, but I have a little trick you might want to remember. Treat the ending like a link in a chain that connects one chapter to the next. It helps on occasion to skip the end of a chapter and write the next chapter’s beginning first and then come back and write the ending of the previous chapter. In some cases, you might want to write the beginning and ends of all of the chapters as a story in its own right, leaving out the fat and juicy middles. This is a very good practice, since it essentially yields the synopsis you will present to an agent and makes a fine instrument to construct a book.

Overall, keep in mind the arc of the book and motivations of your characters, large and small, important or insignificant, at the chapter level and in your book as whole, must agree in the end. If you neglect the motivations of these characters as they transform on their journey, the reader will neglect your book as well.

Wednesday, March 25, 2009

Writing About Time Travel

Time travel is possible, but not probable. While you may think paradox is a problem, it occurs all of the time at the quantum level. Quantum tunneling has been shown to occur in time as well as space. When a paradox occurs, quantum effects induce the collapse of the wave function thus rendering the event differently. In the many worlds theory, traveling backwards in time would create a branch of time-space in which a new future is propagated on the strength of the new observations. If you can't bring yourself to believe in many-worlds, imagine instead a means which prohibits backwards travel to any part of the observable light cone. The evidence for temporal back propagation is seen in duel particle experiments where two identical particles travel in opposite directions and change state simultaneously when only one of them is observed. The mathematics for time-space intervals work both ways, backwards and forwards in time, without any distinction.

Science has yet to plumb the depths of temporal theory, so saying it isn't possible is uninformed. Now some people will immediately say, "Where are the time travelers to our century? Why haven't we been visited by any?" To that I would say, human civilization may never get to the point of developing time travel, due to unforeseen things like extinction and inferior intelligence. That does not mean it is impossible, just improbable. If you told me forty years ago that you would be able to fit a device as powerful as an iPhone in your pocket, I would have called you a dreamer. All the same, people hypothesizing about the year 2000 back then had us all in flying cars. In the future, time travel may be possible, but extraordinarily expensive, or be so destructive to the user that only idiots would try it. Opening a wormhole into the past would require tremendous amounts of exotic matter and energy, and it would probably be a one-way trip. While I don’t believe space-time can be torn, I do believe it can be tied into all sorts of nasty little knots. One little mistake could mean the instant conversion of your nice little wormhole into a planet gobbling blackhole. Ouch!


Then there is motivation. Why would somebody want to travel back in time? If it was regulated then measures would have to be undertaken to prevent contamination of the past. If it was done in secret or unregulated like the banks in the W era, opportunists could jump backwards and change important events or exploit foreknowledge to corner markets. Who is to say it hasn’t already happened? If an organized crime syndicate or worse, a government were to exploit time travel, there would be no way to detect them if they could just go back and clean up after themselves. Then there are the goody-two-shoes who might try to go back and assassinate Hitler or Stalin, only to produce somebody who brings about global extinction. While going back and doing some proactive tampering may seem like a pleasant thing to do, it is based mostly on vengeance. Personally, I would like to have sent Lenin to Antarctica instead of Moscow, or at least inform the Russian army where he was hiding out. That would have easily saved sixty million lives. Finally, there are the tourists. Those people who would go back just to see people and places from the past. Tourists generally look out of place anyways, thus I doubt we would even notice them, unless they came from a century where nudity was the norm.

When you write about time travel, remember that the sky is the limit. Nobody has ever done it, thus we have zero experience. If you merely describe the events and avoid the how, you should end up with something great. Just make sure you go back through the book and resolve any paradoxes. Readers hate them! It is helpful to write out a timeline showing where events and/or characters overlap. Try not to jump from one observer to another during the overlapping period, since that is bound to confuse the reader more than you already should. Focus on the story, the motivations, and the drama. Leave out the mechanics unless it is important to the protagonist, antagonist, or both. When you are done, if two versions of a time traveler do interact, try to remain on a single point of observation. First person voice is good for time travel stories, while third person omniscient tends to create too much distance. I remember writing a screen play, years ago, where all of the characters, and I mean all of them, were the same person in disguise who was trying to fix a mistake made the first time around with a borrowed time machine.

Write what you want and remember -- have fun!

Wednesday, March 18, 2009

Creating a Picture Book

In order to create a picture book and get it published there a few important steps to follow. First, write a story in short story form as a basis for your book. It doesn’t need to be very long, but it must have the elements of a plot and should teach some sort of lesson. Then remember the three ‘R’s, -- rhyme, rhythm, and repetition. Use them to create a poem or prose which a child can listen to in five minutes at the most, and which an adult would be willing to read. Pare away any nonessential elements until you have enough verses to fit in twenty to thirty pages. You need to break the poetry or prose into stanzas or paragraphs whose bite-sized chunks fit on each page in large, readable type. The text must be large, because grandparents will be reading your book, and the blocks of text bite-sized, because your illustrations will not fit otherwise. Dr Seuss’ book “The Cat in the Hat” is an excellent example of a fun and engaging book, with plenty of those three ‘R’s and text in their proper proportions.

Assuming you are also the illustrator, create plates which directly correspond to the story verse. They can refer to the short story, but must show elements of the prose on that particular page. Make certain the text will fit in one space on or near the plate. Most children’s books use full page plates and then place the text upon them. You may also consider illuminating the first character of each stanza as an added detail. If you want to see an example of beautiful plates, just look at Jan Brett’s “Hedgie’s Surprise”. Once you have drawn you plates there are several routes to getting the plates and text published. Many children’s writers go directly to editors and bypass the agent route entirely. Publishers are constantly looking for good children’s books, thus if your story is engaging and the artwork is good, your chances are much better than other genre in getting published. Scholastic Books is a good publisher who has excellent editors to polish your work and get it to the presses. The most difficult part of writing any book, is not writing but getting noticed.

You need to submit copies, not originals, of your plates. You can make copies at color copy shops, but I’ve had better result using local print shops that use offset printing presses. The cost might be higher, but it is better to send high quality copies to the publisher than smudged or off azimuth ones from a copy shop. In addition, local print shop personnel tend to know their jobs more than the other guys. If you want to send digital images instead, or if a publisher requires it for the submission process, then you can either use a high quality digital camera, or once again, pay the local print shop to do it for you under controlled conditions. Trust me, the quality is worth every penny, and once they are digitized, you can always print them on a good photo printer. I use the HP Photosmart 8450, but any decent one will do.

You may choose to do the layout yourself and bypass the standard publishing route. Learn photoshop or quark express then, because picture books are expensive to print and bind. One mistake can cost loads of money so you might want to stay on the straight and narrow. If you really must publish yourself, then lightning source is a good bet, but unless you pay for their extra services, they aren’t going to hold your hand. Lulu is good as well, with the same limitation. Create Space can print color books, but as far as I can tell do not do the durable heavy bindery a picture book would require.

Overall, your best bet is to follow the steps I spelled out above and try to get the attention of a publisher. Write a decent synopsis based upon the short story, include a sample of the text, and a copy of one or more plates. If they want the whole thing, don’t worry, they’ll ask for it. Don’t be bothered if they don’t respond they don’t hate you, they are just very busy. Keep submitting until you get a bite. It may take a month, or a year, or ten years, or even never, but part of the labor of love is sticking it out until you have fulfilled your dream.

Sunday, March 8, 2009

The Frugal Law of Chekhov

As a writer with over twenty years of experience, I have learned a hard lesson which every writer learns eventually. Do not include any passive person, place, or thing unless it is to play an important role some where later in the story. In plays, where the script is sparse and the actors fill in much of the actual scene, if a gun is hanging on the wall in the first scene, then it must be used at some point later in the play. In Haley Cork and the Blue Door I show a black hole as a means to eliminate a witch, and near the end of the book Haley Cork uses a black hole to do something similar.

The principle of frugality is critical to keeping a story uncluttered with elements which are not essential to the telling of the story. There is a form of Irish ballad which violates this principle to such a degree that the listener is rapidly distracted from the main theme which is the innkeeper’s infidelity to his wife. For a story to more than just an entertaining ditty though, we as writers must focus on shoring up any plot holes by hunting down the extraneous details, and either put them to use or expunge them from the story with prejudice.

It is difficult when writing under the influence of a stream of consciousness to remember every little thing that we may write as we go along, so I’m going to teach you a couple of little tricks to keep thing in order.

If you mention a passive person, place, or thing (element), then decide at that moment whether you want it to remain passive in that context or to elevate it to an active state immediately. As an example, if the gun on the wall is not going to be used in the story and is just an ornament then make it something which could never play an active role, such as a moose head or a stuffed armadillo, at least then it gives character to the story and plays a role in scene creation. If you absolutely must have a gun on the wall, then you must use it later on in the story, if not immediately. If you mention a bus driver or a milkman, then at some point in the story you have to bring them in to play at least a minor role in the story, otherwise there is no point in mentioning them.

When you mention a passive element, write it down separately as well as the chapter and page it occurs. You word processor may have an annotation feature – use it! When you complete a chapter then go over the list of elements you have accumulated and decide whether to utilize them or remove them from the story line.

Another trick I use is to reread each paragraph individually and identify every element in it. I do this after my rough draft, free association phase, and it help me determine whether the story has the right flavor. When I have my list, I can then choose to expand on a description of any particular sentence into a full paragraph or omit it altogether. Once again, if it isn’t essential to the story then it isn’t needed in the book.

By now, you are probably struggling with a fifty thousand-word manuscript and wondering how to come up with another seventy or eighty thousand words. Why would you want to omit non-essential words when you can hardly come up with enough to say to fill out the book? That’s the difficult part. There is always more to say in the story. Check your dialog -- maybe you don’t have enough. Check your main theme -- are all of the conditions for your theme met? Are your characters’ back-stories adequately formed? Do you have clean and fully described scenes? There a many books out in print where the author stalled a fifty thousand words because he or she couldn’t find anything more to say about the main character. The successful writers must then decide whether to introduce an additional character or rethink the entire plot. I usually opt for an additional character since it makes the story more interesting and allow colorful plot elements to adorn the story. Remember, the more characters you have in the story the higher the degree of conflict and the more interesting everything gets. If another character won’t fix it, then maybe my plot isn’t strong enough and I need to punt on the project.

So sweep away the unnecessary passive elements and either convert them to active elements in the story or get rid of them altogether. Trust me -- you’ll be happier with the result in the long run.

Saturday, October 4, 2008

What tools do I use to write with?

Friends and fellow writers have asked me about my favorite writing tools. I’ll try to describe them without unnecessary detail.

I use two different word processor programs. I use MSWord for the heavy lifting and Notepad++ for HTML and other script editing. MS Excel and MS Access are handy for tracking character information as well as keeping track of time lines. One very critical piece of software every writer should use is Subversion for keeping track of revisions. It stores everything in a repository for later retrieval and is essential in detecting and curing silly mistakes in editing, as well as having the ability to retrieve earlier versions of a document. If you do use subversion, always back up the repository to prevent the loss of everything if your hard drive dies.

A good piece of time-keeping software and an event scheduler is important as well. Thunderbird with Lightning is good for this. I stopped using Outlook ages ago because it had a bad habit of trashing my mail when its database became too large. I'm neither averse nor loyal to M$ products, my general attitude being -- if it does the work then use it, but if it burns me then out the window it goes! I use Photoshop and Gimp for illustrations though many of my filters are homebrewed. Scratch pad is a good piece of software for taking notes and beats having twenty MS windows open.

There are numerous programs for tracking characters and plots in novels and my general attitude is -- don't! A simple excel sheet combined with an access database can help you track everything you need. Generally, if the character is too complex to understand without an application to tie it all together, then the reader won’t understand either. Plot making software is just a waste of money, and nothing out there can do the job – that’s the writer’s job after all.

I write my chapters in separate files and then stick them all together before submitting them. It makes the process of producing one, two, or three chapter excerpts easier. I use homemade scripts for doing the actual assembly, but you can do it by hand without too much difficulty.

Invest in a good grammar and spelling checker beyond the one in MS Word. Better yet, polish your grammar and spelling skills by learning the craft. A dictionary and thesaurus are essential. Try to get an unabridged version of each since the college and modern versions each clip out roughly 75% of the words. The Chicago Manual of Style is a good buy, since it provides a clear description of the standards used by most publishing firms throughout the United States.

The best tool of all is discipline. There are far too many toys and distractions on today’s computers – not to mention the internet – for a writer to remain productive unless they create some writing rules. Use Lightning to set up a recurring schedule and stick to it.